Small ABS
SummaryYes, I know Mr. Mo's ABS, Blizz-ABS and more, but they're all so complicated(too many features)...
I do only need a hud with HP, and only melee attacks... I'd prefer using the 's' key for attacking.
The skills are not needed, as I won't use any (fighting) skills in my game. I do only use skills to dig away ground and such, which are triggered in the menu.
Features Desired
- HP bar (HUD with only one thing)
- Melee, no ranged and such things as explosives
- the 's' key to attack(may be different, this is preffered
- The rest of the keys stay normal(so x for cancel, c for action etc.
- No skills
- Player animated preview, walking animation(see attachment, note that 'Aluxes' is not my player so not the sprite... This should be swappable with any other charsets(except huge monsters.)
MockupsNo mockups, the hp bar just a bar(20HP, each hit -1, like in attachment)
Games its been in
- I have no idea, The legend of Zelda, only without the bow weapon...
Did you search?Yes
Where did you search?What did you search for?attachment 1= explaination of the HUD, empty HUD is the second attachment
Bump
Well, i only know one that comes close, but its not close enough...or at least to what you stated in your topic. so this is what i'd suggest: use the HUD in your game and make a Event based ABS. there are Tuts somewhere on the site and i know if you search Google. The reason i say do this way, is for the sheer fact you will have competle control of your game. I also remember seeing a Tut or something like one of the a heart meter (which is what your HUD looks like to me) if you need to work out how to work your HUD. So what i'm saying is that you may not need a Script. Oh and if you want to see the ABS i mentioned earlier it's Caldaron's ABS, you might know it, you might not. I'm sorry if i'm no help...This is just the first thing to mind...
that's lot easy to make with events. And place it on common events. Easy, rlly
Ok, tahnks
EDIT: I can't find it...
what can't you find? the ABS i mentioned?
NOPE