Area plus
Version : 1.0 by dricc
You know about areas in rpg maker VX ? Yes , it is not very useful .
So i add 3 more features :
- The name of the area you're currently in is now displayed (only the first one if you are in two areas) .
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi89.servimg.com%2Fu%2Ff89%2F11%2F59%2F23%2F52%2Fareapl10.jpg&hash=cca5512a9135937ed0c112968030a9b80b89a2d5) (http://www.servimg.com/image_preview.php?i=46&u=11592352)
(Translation : Traveller's street)
Of course , if the hero is not in an area , nothing is displayed .
- If you put "[AREA]" in the name of the event and put this event in random move , the event will never go out the area .
This is based of the name of the area , so if you have 2 areas with exactly the same name , the event can move in both .
In the demo , some soldiers are affected to specific streets .
- The event can tell you in what area he is .
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi89.servimg.com%2Fu%2Ff89%2F11%2F59%2F23%2F52%2Fareapl10.png&hash=d8881fc0d735e80f8aa300142679454fa124ad76) (http://www.servimg.com/image_preview.php?i=47&u=11592352)
In this exemple , the variable 25 contains the name of the area .
Features to come :
- a variable length for the area window .
- Disable the area window for some maps
- possibility to display the name of the map if the player is not in any areas .
- possibility to trigger a common event when the player enter an area (this will be fine for water-type areas)
Demo and scripts :
http://www.mediafire.com/?sharekey=adc3fc04709adce94c17ca8801618ef7e04e75f6e8ebb871
PS : sorry , the demo is not fully translated . Ask me if you don't understand something .
PS2 : sorry for the mapping in the demo , i made this quickly ...
Version 1.1 :
Link : http://www.mediafire.com/?ltxtzdonmv4
New features :
- Can enable/disable encounters in an area .
- Can switch encounters in 2 areas
- Can put a switch on in 3 case : when you entered for the first time in an area , each time you entered in an area , each time you go out an area . In my demo , try to go on water ... try also the horse .
This looks quite useful dricc. Nice job!
I particularly like the popup name window for the area, though it might not be a bad idea to have an option for that window to disappear after a couple seconds.
In any case, it looks like a nice script. Thank you for sharing.
Ok , i release a 1.1 version (in the frist post) .
The name of areas is not translated but all events and the comments in the scripts are .
I got a lot of trouble with the area window . I would like to make a fading ... not simple . I am still working on it , I will maybe ask for help .
EDIT : lol , i just noticed that something like that already exists :
http://rmrk.net/index.php/topic,25247.0.html
well , not exactly the same ...