Once again, I am here asking questions. Is it possible to make random battles in a certain area (i.e: tall grass, water, ect.) If there is and a script is needed does anyone have the link and a quick tutorial on how to actually make it work? Thanks again guys.
Ok thanks.
I'm curious, Kipe, how you plan on doing this. I see several ways. First thing that came to mind was tracking position in variables, but I haven't used XP in a while so there's probably an easier way.
It's probably be easiest to use terrain tags.
Quote from: Mjustin on August 31, 2009, 07:26:13 AM
It's probably be easiest to use terrain tags.
I thought that, but I couldn't remember if you were able to event things with that or what ever. I would assume [hope] that you can check the terrain tag in a conditional branch.