This was posted on RMN and the FFV-II forum, but I never got around to posting it here, even though I am most likely to get the some of the best ideas from RMRK. :tpg:
Do you have an idea for a job which you think would be great in the game? Why not post your idea? You never know, it may become reality!
When creating a job, remember to put the name, desription of the job, how much AP is needed to level up and what skills are learned in the process.
Here is a template you can use:
[JOB NAME HERE]
Can use: [ARMOR] [WEAPONS]
Stats: [STAT BONUS AND NEGATIVES]
Default Ability: [ABILITY] (Can be left blank if the job hasn't got one)
Innate Abilities: [ABILITY] (Passive abilities: An ability that is always active)
[JOB DESCRIPTION HERE]
ABP to Master:
Level 1: [SKILL LEARNED]
[SKILL DESCRIPTION]
(Repeat with Level 2, level 3 etc until Master)
NOTE: You can give ideas for exclusive jobs (only one character use).
Characters Available:
Bartz
Lenna
Faris
Krile
I hope to see some great ideas. :)
More detail on the currents jobs and usage can be seen in the FFV-II Project Thread (http://rmrk.net/index.php/topic,23814.0.html).
Does this "job" mean like some kind of character class? Ex. Warrior, Wizard etc. or am I missing something? ::)
I'm pretty sure there's a warning that pops up before you post that says if a topic hasn't been posted in for over 2 months. As a very basic rule, don't post unless it's necessary. Gravedigger.
sure ill bite is this some thing that you would want to see?
this job can be open to any of those characters....
maybe you could involve a pay system as well....
[Marketing of sales]
Can use: [Brief case "shield", Business Suit "armor"] [Pencil "Dagger", letter opener"Sword"]
Stats: [High intelligence, low strength]
Default Ability: [To talk to people well]
Innate Abilities: [Charisma] * Same thing all well... lol
[This job will be about managing the Cities "Villages" resources and maintaining a moderate flow of profit of local stores.]
ABP to Master:
Level 1: [Barter]
lowers the price of items at any shops. *I'm using this skill in my game
Level 5: [Influence]
Allows the player to make a selected few people do things for them.
Level 8: [Ponder]
Raises the Intelligence for a short time
and I'm out of ideas.... >.>
if you don't want this at least i gave it a shot....
although this post is probably dead...
Quote from: grafikal on November 27, 2009, 07:53:43 PM
I'm pretty sure there's a warning that pops up before you post that says if a topic hasn't been posted in for over 2 months. As a very basic rule, don't post unless it's necessary. Gravedigger.
I thought (though i am a Leech) that that was for 6 months, grafikal.
60 days = 2 months.