i dont know whether to put this in troubleshooting or script request but instead of using a script to auto heal your char when he lvls up i heard you can change something in game_actor. im terrible with scripting so can someone tell me what to change in game_actor to auto heal your character when he lvls up?
http://rmrk.net/index.php/board,108.0.html
I suppose looking at the description that says "Discussion on Scripts for the RPG Maker XP" doesn't mean anything to you either.
http://rmrk.net/index.php/topic,18051.0.html
This sticky doesn't mean anything, either, I suppose.
Also, I'll see if I can help, but next time, post in the right place.
EDIT: Eh. I'm too lazy to do this. I probably could do this but only with quite a bit of work and searching for syntax because I'm not very good with scripting.
How modifying Game_Actor is "instead of using a script" I can't figure out, but all you need to change is the exp= method of Game_Actor.
Around line 454 you'll see:
#--------------------------------------------------------------------------
# * Change EXP
# exp : new EXP
#--------------------------------------------------------------------------
def exp=(exp)
@exp = [[exp, 9999999].min, 0].max
# Level up
while @exp >= @exp_list[@level+1] and @exp_list[@level+1] > 0
@level += 1
# Learn skill
for j in $data_classes[@class_id].learnings
if j.level == @level
learn_skill(j.skill_id)
end
end
end
# Level down
while @exp < @exp_list[@level]
@level -= 1
end
# Correction if exceeding current max HP and max SP
@hp = [@hp, self.maxhp].min
@sp = [@sp, self.maxsp].min
end
Where you have:
while @exp >= @exp_list[@level+1] and @exp_list[@level+1] > 0
@level += 1
add recover_all, so:
while @exp >= @exp_list[@level+1] and @exp_list[@level+1] > 0
@level += 1
recover_all
I think that will work.
it works thank you so much for your help :)