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RMRK RPG Maker Creation => Projects => Abandoned Projects => Topic started by: phillip1756 on August 22, 2009, 08:27:17 PM

Title: hero of zurinia
Post by: phillip1756 on August 22, 2009, 08:27:17 PM
first things first,here is a link to the demo http://www.megaupload.com/?d=72PFFV5B .



                               -story-


years ago,on earth just after the days of cavemen,there was the missing link,the pre-humans known as the broto-sapiens.they spoke in their own tongue known as krafti,this language had a runic alphabet.these people called earth zurinia,meaning 'the conceiver of life'.they developed many tools for living and for combat,many discovered how to harness an even greater force,magic.magic was used for resotration as well as destruction,it was used by healers and mages,many fowl and wonderful creatures wandered the land,many of them too built weapons and used magic,out of this world rose heroes and villains of all kinds,gods and demons watched the land,all with different intentions.so scientists,you have ben searching for the missing link,well here's your chance to find out about it,for free.










                                                  -classes-
                                           mage
                                           healer
                                           fighter
                                           warrior
                                           lancer
                                            gunner
                                            hunter
                                            thief












               -screenshots-


none yet















               -features(most are not in the demo but in the full game)-
a vampire sytem
a day and night system
a random weather system
character creation
a mercenary system
professions(mining,herblore etc)
swimming




Title: Re: hero of zurinia
Post by: Grafikal on August 23, 2009, 01:26:44 AM
wtf is with your really awkward formatting...
learn to use tables if you want it to look less awkward and yet still be...awkward.

only things that pique my interest are the vampire system and mercenary system, though I'm not certain by what you mean by mercenary system. If it's a dumb little, "go to an NPC pay some money and get a party member" system, then that's pretty lame. Mercenary systems should be so much more complex than that IMO. I'm interested in what you have planned for a vampire system though. You should explain that a little bit.
Title: Re: hero of zurinia
Post by: phillip1756 on August 23, 2009, 08:48:17 AM
Quote from: grafikal on August 23, 2009, 01:26:44 AM
wtf is with your really awkward formatting...
learn to use tables if you want it to look less awkward and yet still be...awkward.

only things that pique my interest are the vampire system and mercenary system, though I'm not certain by what you mean by mercenary system. If it's a dumb little, "go to an NPC pay some money and get a party member" system, then that's pretty lame. Mercenary systems should be so much more complex than that IMO. I'm interested in what you have planned for a vampire system though. You should explain that a little bit.
thanks for the tip grafikal(really,im not being sarcastic,thanks)
you're right i should explain more about the vampire system,i might put that in the event system part of the forums,as for the mercenary system,it is thta lame thing,but if you tell me wot u mean by complex i might be able to make it complex.more features are going in the game soon.
Title: Re: hero of zurinia
Post by: phillip1756 on August 27, 2009, 04:16:31 PM
i need ideas for dungeons and stuff
Title: Re: hero of zurinia
Post by: pookinator on August 27, 2009, 06:58:01 PM
Caves, they always work well  :lol:
Title: Re: hero of zurinia
Post by: CursedBlackWolf on August 30, 2009, 04:48:35 PM
Quote from: pookinator on August 27, 2009, 06:58:01 PM
Caves, they always work well  :lol:

ha! yeah, there's no such thing as TOO much dungeon crawlers... :P