This is Kind of Hard to do, i have no idea what to do,
okay so im trying to Get a compass pop out whenever i go to the menu and choose COMPASS (it is an item)
and then i want it to go away when you click on compass again
here is an example
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fmedia.photobucket.com%2Fimage%2Frpg%2520maker%2520vx%2520compass%2FGesselschaft35%2FForums%2FMockup1.jpg&hash=d4e1404ed4b547b4703034d113f3927ad2cd2945)
i want that only with a compass that doenst move,
You want a compass in a game where the camera is always facing one direction?
well ya, the compass never moves or turns, it just shows you which way is north west east or south
EZ PZ Lemonsqueezy.
1) Make an Item with these attributes:
Comsume: No
Scope: None
Occassion: Always
Animation: None
Common Event: 001:compass (this can be any number or name.)
Speed: 0
Recovery Effect: Everything 0
Damage Effect: Everything 0
2) Make a common event that corresponds to the item's common event. So for this it would be: 001:compass
Now add this to the Common Event with these attributes:
@>Show Picture 1, 'Compass', Upper Left, 0, 0, (100%,100%), 255, Normal
@>Conditional Branch: The C Button is Being Presss
@>Erase Picture 1
@>
: Else
@>
: Branch End
thanks for every thing
but i played around with it a little bit and i figured out how to do it, so everything is fine now
thanks though :)
No prob. ;D