I'm wondering if it is possible to make it so the tiles are 16X16pixels instead
of 32X32pixels? I'm not sure if it would be editing a script or what, but any help is really appreciated.
TY XD
PS: If this is in wrong place, move it plz ;)
you could export them and do it your self and then import them back in. Sorry I'm not much help...
I dont mean the tilesets, I mean the actual mapping tiles.
Unless halving the width would do it?
I'll try :P
No, sorry - such a thing is not really possible without changing the program itself.
That's not actually true - you could change the TileMap class to draw the tiles differently, but you wouldn't be able to see that change in the editor, which would make mapping hard.
How?
You would need a scripter to do it. It wouldn't be worth the trouble though in my opinion. RM2k3 has 16x16 tiles though, so you might want to check that out.