I'm trying to find out if there is any way to have an ability target and enemy, but cause the USER of the ability to change states.
Basically, the ability does physical damage to a random enemy, then causes the user to go into a "Beserk" state.
Thanks in advance!
Edit: This Request has been Resolved
Well what you could do is make the skill like normal, but add a common event onto it. In the common event, just change the status of the actor who has the skill. If more than one actor has the skill, just make separate skills with the same name/stats and have different common events for them.
Ah, that makes plenty of sense. Thank you!