For some reason, my character can walk through all Tile A pieces, whether they are marked x, o or * on the passage settings. Also I have no custom scripts, but it doesn't happen on the games, just one.
Well, what tile B, C, D, E tiles are also on that square? It's possible that you have used a transparent tile from one of the other layers to erase that is passable, and that would mess things up. Try taking the upper left tile from TileB and run over all of the problem areas. Also make sure that tile (the Upper left transparent tile in TileB) is set as star
The upper-left tile on TileB was set to O for some reason.
Thanks for the tip MA. ;D
the O wouldn't affect anything....... it means you can walk on it. Unless you meant X, which means you cannot walk on it.
Yeah, it does. THe program sort of assumes that that tile is present on every tile that does not have something from the second layer on it. So, If it is O then it means that you can walk on every one of those tiles, even if the tile below is impassable. If it is an X then it means that they are all impassable. It has to be set to star.
Maybe it's just his then... Cause mine is definitely set to O