The RPG Maker Resource Kit

RMRK General => Video Games and Entertainment => Topic started by: Revo on December 01, 2008, 09:42:00 PM

Title: Auditorium
Post by: Revo on December 01, 2008, 09:42:00 PM
http://www.playauditorium.com/

Its a musical puzzle game. That's probably the best way to describe it. It has rather nice music, and is simple to understand, but rather hard once you hit about Act 3. the object of it is to make the stream hit the squares when they are the right color using different nodes to control where the stream goes... Yeah, just play it, it's hard to explain. Every Act has different music, and its just pretty neat. I've gotten to Act 3:2 I think.

Screenshots
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.playauditorium.com%2Fimg%2Fscreens%2F1c.jpg&hash=44c8102b4987f4e304511292edf6b7218ea20538)[/spoiler]
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.playauditorium.com%2Fimg%2Fscreens%2F1b.jpg&hash=1bec78703ba236f50872fee408d7907ce5140382)[/spoiler]
Title: Re: Auditorium
Post by: Moss. on December 01, 2008, 09:56:29 PM
aweeessoommeeee
Title: Re: Auditorium
Post by: ahref on December 01, 2008, 11:45:45 PM
requesting offline version. tried downloading swf to no avail :(
Title: Re: Auditorium
Post by: Moss. on December 02, 2008, 05:54:36 PM
This has some serious potential, but they should really consider the following things:

1. Keep the music consistent between levels. It stops and starts and it's annoying.
2. Use music clips that are more interesting. Aeolian and Ionian are really ... overused.
3. Use music clips that are more than 4 second loops.

They could do crazy shit with it, too, like having a tool that changes the key or moves the music onto a new section.