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Other Game Creation => Program Troubleshooting => Topic started by: TrentDizzle on October 30, 2008, 01:49:21 AM

Title: Working on a vampire combat, with additional problems in the battle field.
Post by: TrentDizzle on October 30, 2008, 01:49:21 AM
I'm just getting into this again and im looking to make a project worth sharing, I'm having a few problems though so ill go down the list.

1. My Vampire model is awful anyone know of a good one i can use?

2. I'm having trouble getting a leech life attack to work

3. I took a script from someone else and while i do have a side perspective for my battles I could use some help getting my animations working right for sword swings and what not, and my 2nd character is getting stuck in place mid attack

4. With the script i got, It made my enemies use they're non-battle sprites as well, I need to get them back to the way there were, even if they're over sized it'll make downloading and adding new enemies MUCH MUCH easier.

5. Additional chipsets with that sort of theme would be awesome.


I know I wrote quite a list but if anyone could help me I'd be more than happy to credit you, If you want to help here that's cool but if you private message me im sure itd be alot easier to work some of this out over AIM or ventrilo.

Hoping to hear from you guys soon,
Trent
Title: Re: Working on a vampire combat, with additional problems in the battle field.
Post by: Holkeye on October 30, 2008, 03:32:34 AM
Quote from: TrentDizzle on October 30, 2008, 01:49:21 AM

1. My Vampire model is awful anyone know of a good one i can use?
You need battlers.
Quote from: TrentDizzle on October 30, 2008, 01:49:21 AM
2. I'm having trouble getting a leech life attack to work.
You need an eventer.
Quote from: TrentDizzle on October 30, 2008, 01:49:21 AM
3. I took a script from someone else and while i do have a side perspective for my battles I could use some help getting my animations working right for sword swings and what not, and my 2nd character is getting stuck in place mid attack.
You need an animator.
Quote from: TrentDizzle on October 30, 2008, 01:49:21 AM
4. With the script i got, It made my enemies use they're non-battle sprites as well, I need to get them back to the way there were, even if they're over sized it'll make downloading and adding new enemies MUCH MUCH easier.
You need a scripter.
Quote from: TrentDizzle on October 30, 2008, 01:49:21 AM
5. Additional chipsets with that sort of theme would be awesome.[/b]
You need a composer.
Title: Re: Working on a vampire combat, with additional problems in the battle field.
Post by: TrentDizzle on October 30, 2008, 03:46:38 AM
awesome now if you could help me in that direction thatd be superb
Title: Re: Working on a vampire combat, with additional problems in the battle field.
Post by: tSwitch on October 30, 2008, 01:55:03 PM
Quote from: Kevin David on October 30, 2008, 03:32:34 AM
Quote from: TrentDizzle on October 30, 2008, 01:49:21 AM
5. Additional chipsets with that sort of theme would be awesome.[/b]
You need a composer.

umm, chipsets, not chiptunes
as in tilesets
as in tileset artist
Title: Re: Working on a vampire combat, with additional problems in the battle field.
Post by: Leventhan on October 30, 2008, 02:03:37 PM
Quote from: TrentDizzle on October 30, 2008, 03:46:38 AM
awesome now if you could help me in that direction thatd be superb
4. remove the script that caused it
5. Google

edit: funky html removed .-.