Forgotten
Story:
All was not well with the world. The gods wanted time to sort it out without human interference, so they stopped most of the world's activity. After thirty years in such a state the gods decided to awaken Gerald. Gerald is the son of a wealthy researcher with a government license. The gods decided to hide 160 elementals among two islands, it is Gerald's quest to find at least half of them.
Earth Elements give you items of importance.
Fire Elements make you stronger.
Water Elements makes crystal breakers. (Crystals block your path to new areas)
Wind Elements bring return people to the world.
Screenshots:
[spoiler]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2FAlderonHouse.png&hash=0ad521bb97205ffc5b12b0ecb23f6129b0ae422b)
Your father's house
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2FStudy.png&hash=89329a191fe01f98f9c88f342df46d37c71d9b50)
A study located in the house's lab complex
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2FElementalChamber.png&hash=acc059230fd52b1a618b0db7549bcb2fe0a039fe)
The elemental chamber in the labs where you transfigure elementals into matter.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2FFervorForest.png&hash=a0f701ba54e49f36a55fd7211b634b95cd52a36e)
Fervor forest, a forest crawling with monsters.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2FFervorTemple.png&hash=991c0567d72c53c24cd3bf95184fe0b6ccabe1f4)
A temple located deep in Fervor Forest.
[/spoiler]
I need as many ideas for puzzles as possible, so PM ideas to me.
Current Locations:
[spoiler]
Alderon House- 10/10
Fervor Forest- 10/10
Kabal Town- 8/20[/spoiler]
Planned Locations:
[spoiler]
Lighthouse
2 Mountains
Caves
Forest
Altar
Tower
Dead Forest
Volcano[/spoiler]
wouldn't the gods know what happened a long time ago?
why not? I thought the idea of gods is that they're immortal and they've been around since forever
Considering this is a game, gods can be anything the maker wants them to be. Also, you did not include omniscience as a power, which is the power they would need to know what happens. Also, Greek and Roman gods generally weren't totally omniscient.
Fair enough, still expect some consistency though :/
Omniscience is a power most gods have though....
He never really specified the gods powers, so I guess it is ok unless
he says otherwise :P
I always thought omniscience was automatic when it came to gods
-side note...whats omnipotent mean?
Quote from: codemeister1990 on October 08, 2008, 04:51:25 PM
Omniscience... omniscience... omnipotent... what do these things mean?
Eermm... I meant that they put you there so you can find out.
And I plan on putting a TON of puzzles in, so I am going to need lots of help thinking of ideas.
omnipotent - all powerful
omniscient - all knowing
thanks modern
Added screenshots
Looks interesting :)
I'd suggest adding more dynamics to the outdoor maps.
the trees are too square to be honest, and if there were some higher sections to break up the monotony of it all, it'd look much better.
No can do sprout, unless if you would like to remake all of the tiles ;8
Quote from: Forcystus on October 23, 2008, 10:44:00 PM
No can do sprout, unless if you would like to remake all of the tiles ;8
Read this and then get back to me on that ;8 (http://rmrk.net/index.php/topic,29966.0.html)
:X
So I found out that most of my puzzles weren't really puzzles, and the puzzles sucked. :mad: