OK my request is a script that allows you to have a weapon that increases in power the more you use it in battle.
And as the weapon grows in power it will have more abilities for you to use.
I have searched everywhere and typed in almost any combination of something related to this.
If someone could help that would be very helpful.
So, do you want individual weapons to grow in power, or do you want all items of the type to grow in power?
If the weapons are individualized, would you want them to be in different groups in the items menu? Would you want their level to show in their name?
In what way do you want it to grow in power? Levels? Exp? Would all weapons level at the same rate?
Set stat growths or some algorithm?
Quote from: modern algebra on October 09, 2008, 02:58:08 AM
So, do you want individual weapons to grow in power, or do you want all items of the type to grow in power?
If the weapons are individualized, would you want them to be in different groups in the items menu? Would you want their level to show in their name?
In what way do you want it to grow in power? Levels? Exp? Would all weapons level at the same rate?
Set stat growths or some algorithm?
I would like it if you could have them grow individually in power. Yes I would like it to be in different groups, but would it be possible to also have it to where you can customize this. Like you can turn it off or on. And no the weapons would not level at the same rate you would be able to set this yourself. Well lets see I think that I would like it to grow in level and when it levels the weapon or armor gets stronger. Like higher attack or a higher def. And it would level based on how many enemies you kill if that is at all possible. say u kill 5 enemies it then goes to level 2 then at level 2 you have to kill 10 enemies in order for it to level and so on. If this was not clear enough please let me know
You posted in both of my topics. should i change it to reserved or leave it as is.
No, I most likely will not take this request.
As for the other, I am thinking about it but I probably won't be able to start working on it for a week. Once I start working on it, I will change it to reserved.
Just for my own piece of mind would it be hard to script something like this.
No, it'd not be very hard.
All you'd need to do is change the way it tracks weapons so that it tracks by instance and not by type.
I don't like doing scripts that involve changing graphical components of pre-existing scenes though, so that's why I am refusing.