I have an event set to play a specific BGM, and also set my Battle BGM to the same one. This used to work in previous versions of RM, but now it re-starts the BGM at battle start, and battle end. This dissapoints me :( Is there any way to make it just loop?
you'd need a script to modify the way sound is processed at battle start.
I know Falcon made one for RMXP, I'll see if I can adapt it to VX later today.