This originally came from A13x
It has almost been a year and nobody has posted anything so i thought i would repost
This system that we want is like runescapes skills system so if there is a script or someone could make one that would be very helpful
skills - each with its own xp and levels and unlocks eg
Tree cutting
cut logs from trees that will grow back after like 1 hour of game play? but get like 2, 5 or 10 logs per tree or something and use them for other skills or just sell them
fletching
make bows/x-bows or arrows/bolts to use by cutting logs
alchemy
making potions, picking herbs, harvesting things like roots, seeds ect and making poisons for weapons
craft
making jewelery/tools/whatever else
traps
build traps form wood/stone or w/e and place them but... i dont know if it will work well or not. u could add another fight thing in eg: enemies wonder aimlessly around the map and if u get too close they run at u and fight u or fall in a trap or something
fishing
use a fishing rod to catch fish
cooking
cook fish, bread, meat ect
smithing
make weapons and armor and arrow heads ect
mining
a way to get ores for smithing
Strike fucking 1. Read the goddamn rules. You have 24 hours then I delete this.
All of these are possible with some minor eventing. Since you haven't asked for any graphical component, then each of these skills could be managed with two variables, one for Experience and one for level. It's very very easy. All you need to do is make a gain Experience common event for each skill that adds the experience and then checks it the skill should level. Then you can achieve different effects by making conditional branches on level.
Hey Falcon what was that all about why did you have to be so mean. I dont know what this strike stuff is or what i did wrong and i tried to look for the rules but i cant find them could you please tell me where they are so that i can read them
http://rmrk.net/index.php/topic,16921.0.html
ok thanks for the rules. oh and falcon i read all the rules and i dont exactly know wich one i broke so please just tell me so i can prevent it in the future
;D
You broke the tag rule. Rules are stickied, so I won't take any excuse for missing them.
I know it sounds stupid, but it really helps others who may have the same question.
o ok thanks falcon and it is not a stupid rule its actually a good rule its smart. ok ill change that now
errm.. k
I deleted that post because it was the same as the first one. I set the tag for you so don't worry about that.
Anyway, I might rig up a demo to show how to do something like this with events.