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Other Game Creation => Program Troubleshooting => Topic started by: Ghero on September 19, 2008, 07:55:43 AM

Title: Damage Wait for Animation
Post by: Ghero on September 19, 2008, 07:55:43 AM
I need a way for damage and enemy flash to wait until AFTER the skill is done? It's kind of silly when my charcters skill is charging and the enemy takes damage BEFORE he even finishes it ^.^ Any help appreciated! Thanks!
Title: Re: Damage Wait for Animation
Post by: tSwitch on September 23, 2008, 03:30:17 PM
a couple things
1) are you using a special battle mod?
2) can I see an example of this issue
3) how are your animations configured?
Title: Re: Damage Wait for Animation
Post by: Ghero on September 26, 2008, 04:26:48 PM
I'm replying on a different PC, as my internet is off :( My demo, Vice and Virtue should have it in there, at level 2 Ghero learns Power Strike, and the damage shows up way before it finishes. It uses a side battle system
Title: Re: Damage Wait for Animation
Post by: tSwitch on September 28, 2008, 06:46:03 PM
Quote from: NAMKCOR on September 23, 2008, 03:30:17 PM
a couple things
1) are you using a special battle mod?
2) can I see an example of this issue
3) how are your animations configured?
Title: Re: Damage Wait for Animation
Post by: Ghero on September 29, 2008, 06:05:06 PM
2. When Ghero uses Power Strike ( A skill ) the damage amount and enemy flash shows up roughly during the 5th animation frame. I have no configuration for animation, just default for my sbs