I need a way for damage and enemy flash to wait until AFTER the skill is done? It's kind of silly when my charcters skill is charging and the enemy takes damage BEFORE he even finishes it ^.^ Any help appreciated! Thanks!
a couple things
1) are you using a special battle mod?
2) can I see an example of this issue
3) how are your animations configured?
I'm replying on a different PC, as my internet is off :( My demo, Vice and Virtue should have it in there, at level 2 Ghero learns Power Strike, and the damage shows up way before it finishes. It uses a side battle system
Quote from: NAMKCOR on September 23, 2008, 03:30:17 PM
a couple things
1) are you using a special battle mod?
2) can I see an example of this issue
3) how are your animations configured?
2. When Ghero uses Power Strike ( A skill ) the damage amount and enemy flash shows up roughly during the 5th animation frame. I have no configuration for animation, just default for my sbs