Hey guys. I wanted to make a cut scene. I want the hero to walk towards a switch but stop one step away from it, then turn around... the problem I'm having with this is, he keeps walking forward. ;9
I have it some like -
Turn down
Message "I..."
Turn up
wait
Step up, turn down
but when it gets to the part where he's supposed to take one step, he keeps walking and then tries to walk through the switch.... which freezes the game.
there shouldn't be a problem but check what different events you have it might interfere
but why don't you try one step forward maybe it helps....
but in my opinion it should work try it on a new map and see if same problem occurs
hope i helped.... :)
Do you have the move event set on repeat?
Or, possibly, is it a parallel process event?
A screenshot would be a tremendous help.