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RMRK RPG Maker Creation => VX => VX Tutorials => Topic started by: Grafikal on August 12, 2008, 01:13:02 AM

Title: [Event Tut] Creating Sideview Doors [VX][Difficulty: Easy]
Post by: Grafikal on August 12, 2008, 01:13:02 AM
How to Create Sideview Doors in RPGMakerVX

TUTORIAL BY: Grafikal007

Purpose:
If you want to enter a building or area with a single sided door from either the left or right rather than top and bottom.

Pros:

Cons:

Screenshots:
[spoiler=Screenshots]
Start of door event
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg366.imageshack.us%2Fimg366%2F2467%2F30148051ym8.jpg&hash=d3d7642f0d7d6be5b8e23aef9a489402cb5f6d06) (http://imageshack.us)

Opened door and going in
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg366.imageshack.us%2Fimg366%2F9251%2F50353823yo2.jpg&hash=3941e14deedfce6fd560f03ec06349e770b160c5) (http://imageshack.us)
[/spoiler]

Event Pages:
[spoiler=Page 1]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg366.imageshack.us%2Fimg366%2F7498%2F23547975no6.jpg&hash=5c531aa1cf0bdd218cd64bb8ee47c8daad5cb898) (http://imageshack.us)

To begin,
In the List of Event Commands:

The graphic of the !Door3 is this page:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg213.imageshack.us%2Fimg213%2F2049%2F25713540yl9.jpg&hash=5f52dd7f4727b8929fedc3e68f8b645ef22a42e3) (http://imageshack.us)
This is the selected door used in this tutorial; it can be the one to the left of it to open the door the other direction.

Next:
[/spoiler]

[spoiler=Page 2]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg366.imageshack.us%2Fimg366%2F717%2F58848241ev4.jpg&hash=41394052cc5cf8e167e636437c32d2797a0cf44d) (http://imageshack.us)

To continue,
In the List of Event Commands:
[/spoiler]

Credits:
Grafikal007
Title: Re: [Event Tut] Creating Sideview Doors [VX]
Post by: Leventhan on August 12, 2008, 02:58:35 AM
It's a pretty good alternative.
Title: Re: [Event Tut] Creating Sideview Doors [VX]
Post by: Grafikal on August 12, 2008, 03:08:10 AM
Yep  :) I like it. It's good for moving room to room in a building rather than moving from outside to inside a building, there you'd probably want a wall to walk into, since you'll have a different perspective, whereas if you move room to room, you'll see the room you're moving into so seeing the door has no real affect on the game. Which is why I say the animation works fine in most games. There's a subtle jump at the beginning, but that's because of the first graphic, as it is centered, and the opening door animation open from either the right or left.
Title: Re: [Event Tut] Creating Sideview Doors [VX][Difficulty: Easy]
Post by: Razielboy on September 27, 2008, 11:29:15 PM
this will be very useful thx. I was wondering how you would make a door that is just like this but it is not a side view. yes i know there is a quick event but i dont like how it makes the screen go blank. i just want it so u go through the door and to the other side no transfering
Title: Re: [Event Tut] Creating Sideview Doors [VX][Difficulty: Easy]
Post by: kdeb on July 26, 2014, 02:55:25 PM
Grafikal, your graphics on this excellent tutorial are gone!

I was linking to it and noticed the lack! =[

Any chance they can be recovered?
Title: Re: [Event Tut] Creating Sideview Doors [VX][Difficulty: Easy]
Post by: PhoenixFire on July 26, 2014, 05:36:54 PM
Okay, not to sound like a  bitch, but, this topic was posted in last, like, 6 years ago.. And on top of that, the OP author hasn't been on for over a year...