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Other Game Creation => Program Troubleshooting => Topic started by: epson777341 on August 01, 2008, 09:43:50 PM

Title: Different Ways to Die (VX) May need scripting
Post by: epson777341 on August 01, 2008, 09:43:50 PM
So, I want to have three different ways to sie in my game.
1)Death, don't need any help with that.

2)Petrify, Can't move or act, basically another form of Death, only without losing all your hp.

3)Zombie, Can still move and act, under AI, but, HP is 0.

Can anybody help me with this?
I'm sure there's something in the scripts, but, I can't find it anywhere.
Title: Re: Different Ways to Die (VX) May need scripting
Post by: moejoeman on August 28, 2008, 10:25:39 PM
umm... im not sure but can't you just do conditional branches and make your character die in diffrent
ways or what ever like make conditional branch then say when hp is 0 he dies or when he has a
specific effect like zombie like some kind of switch so you use the conditional branch and add the
switch to it and when he reaches hp 0 he zombifies or a diffrent conditional branch for your petrification
you get my point may take long but you will get what you want hopefully lol....

hope that helped.... :)