i have made a labyrinth game where you need to rech the finish before time runs out, but it get stuck as soon as it starts, this is my time-up-check-thingie:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg147.imageshack.us%2Fimg147%2F6382%2Frunningeventnt7.png&hash=60a10f3642a817657e4df690faa94a644caa93f7)
and here is the event that teleports you to it:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg354.imageshack.us%2Fimg354%2F7163%2Frunningeventhv3.png&hash=dfa200107cadcd515d180c2f812e2e3899680829)
does someone now whats going on?
autorun events halt the action of everything else.
try using a parallel process
realy thanks, nu it works (without loop an with parallel progress) what is the difference between autorun and parallel progress?
parrelel process runs whilst other stuff runs autorun halts everything else
another life saved by ahref :D
Er, game...Yeah, game saved...