Well I know there's a Save Point script in the Script Database, but I need something even more.
A script that allows you to save at Save Points and on the World Map <-- I think this will set 2 trigger to call the script, one at Save Point events, one on maps that I deciced to be World Map.
But I was too dumped about script writings, so I think another scripter can do that.
All helps are appreciated lol
You can just make events that save the game when you activate the save point.
But what about the default "save everywhere" system of RMVX ?!
Use the event command that says 'Change Save Access: Disable' on the third tab.
Just enable saves at all entrances to the world map and disable again at all exits from the world map, and for save points you can either do the same thing or call the save menu directly with the event command 'Open Save Screen', also on 3rd page
Ah the genious MA ;D
Yes, now you advise me that command that I've not noticed before, and It WORKS !
Still abit messy, but that really helped. Thanks alot ^-^
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