The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: Roy766 on June 27, 2008, 06:35:44 PM

Title: [Solved] Dialog at the beggining of the level?
Post by: Roy766 on June 27, 2008, 06:35:44 PM
How would I make it so that a piece of dialog plays ONCe at the beggining of a level? I can't use the auto-start because t hen it loops. I can set a trigger in the dialog event because then the event won't execute, and I can't make a trigger in a second event because then it loops.

Grrr! Could somebody please tell me how to do this?

EDIT: Details would probably help you guys, wouldn't they? RPG Maker 2003.
Title: Re: Dialog at the beggining of the level?
Post by: modern algebra on June 27, 2008, 07:34:25 PM
You can stop Autostart and Parallel Process events. One way is to give the event two pages and have the second page blank, Trigger, with a conditional switch. Then, put your event inside the first page and at the end of it, turn on the switch that conditions the second page.