Is it possible to make multiple poison status effects each with a different rate of damage? I remember in Rpg Maker 2003 you could define the percentage of damage per turn.. is it possible through a script to do it in XP
Yes, I believe Yeyinde wrote a script that would allow this - http://www.hbgames.org/forums/index.php?topic=14045
Thank you very much :) This is exactly what i was looking for