The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: fmalust on May 29, 2008, 01:22:43 AM

Title: How to import icons...
Post by: fmalust on May 29, 2008, 01:22:43 AM
Me and my best friend have so many icons... yet we don't know how to import them so that we can use them. Help, please? :[
Title: Re: How to import icons...
Post by: ahref on May 29, 2008, 05:32:20 PM
Quote from: RMVX HELP FILE
Icons (Graphics/System/IconSet.png)
This file contains icon graphics displayed next to skill and item names.

This file contains 16 icons vertically and horizontally (with each icon measuring 24×24) for a total of 256 icons
Title: Re: How to import icons...
Post by: fmalust on May 29, 2008, 10:26:56 PM
So all we have to do is just add our icons into IconSet and they'll show up? Thanks! =D I truly appreciate it! ^^
Title: Re: How to import icons...
Post by: ahref on May 29, 2008, 11:12:06 PM
Unforutunately no, you need to keep to the same file size. so youll have to sacrafice some. aparently rpgmaker vx doesnt like extended images :(
Title: Re: How to import icons...
Post by: alx_masher on June 04, 2008, 02:51:09 AM
you can create a new file with the same dimensions though...
Title: Re: How to import icons...
Post by: ahref on June 05, 2008, 02:12:19 PM
yes but you can only have ONE icon file :(
Title: Re: How to import icons...
Post by: Tsunokiette on June 07, 2008, 02:16:11 AM
You could if you used a script. :3 But it'd be more trouble than it would be worth. You'd have to list every item and skill and the icon you wish to use. (or the icon sheet and its coordinate on the sheet)
Title: Re: How to import icons...
Post by: ahref on June 07, 2008, 07:07:14 PM
yeah im looking at writing these to make up for vx being silly
Title: Re: How to import icons...
Post by: Lettuce on June 16, 2008, 03:30:33 PM
IconSet.png can be as big as you want, as long as each row only got 16 icons (24x24 pixels)

My IconSet.png's dimension is 384x3650 pixels ;8
Title: Re: How to import icons...
Post by: ahref on June 16, 2008, 09:37:33 PM
:O. thanks for the new info. the tilesets are not the same however which is where my reasoning was