How to make light for lamps and how to make fire?
I know i keep asking these noob questions, but if it means anything i search before i post.
I like your questions (and they're not noobish, you'll lose self-confidence by thinking that).
There is a script (or an event system) somewhere with the light, but for making a campfire, do THIS:
Make an event (the fire). Uncheck "Move Animation". Check "Stop Animation" and "Direction Fix". Choose the fire graphic ( I'd recommend the third line of "Light01").
DONE! ;)
Thanks a lot =D
I'll see if I can find that script, and I'm glad you don't think so haha, most forums I join I can at least contribute something, but here I sort of feel useless lol.
EDIT: I searched the forum and couldn't find anything. Do you know who made it? Maybe I could search by name.
Not sure who made it. I'm not even sure it was on this site when I think about it. Most likely it was on hbgames.org or rpgrevolution.com. I'll get a link in a sec...
Quote from: Demonic Blade on April 27, 2008, 06:05:13 PM
Not sure who made it. I'm not even sure it was on this site when I think about it. Most likely it was on hbgames.org or rpgrevolution.com. I'll get a link in a sec...
Thanks a lot, for some reason I can't even go to hbgames.org... and rpgrevolution loads only the main page...
Yeah, there's some trouble on rpgrevolution right now, but it's real sweet when it works. hbgames.org, I don't know. Oh, and it's an event system, I believe.
awesome, thanks. I'll just wait until rpgrevolution works and search.
what exactly are you looking for?
could you be specific?
Quote from: NAMKCOR on April 28, 2008, 03:21:19 PM
what exactly are you looking for?
could you be specific?
I was playing someone's demo here, and when it became dark outside their were lights lit on the lamps in town, and on/around the houses. I know how to do the whole day/night thing, but how do i create the light?
(thanks)
you can create a cosmetic fog.
here's what you do
zoom out to 1/4 in the editor, and Screenshot your map
then open up photoshop (or gimp or something else that allows transparencies)
then, create a new layer and paintbucket fill black
make that layer semi-transparent, then create circular gradients from black at 0% transparent to black at 100% trans parent, over the lights
delete the screenshotted map, and export as a png
..........wow those instructions were convoluted...
if you don't understand them...let me know, and I'll try posting an example or something
Quote from: NAMKCOR on April 29, 2008, 03:25:43 AM
you can create a cosmetic fog.
here's what you do
zoom out to 1/4 in the editor, and Screenshot your map
then open up photoshop (or gimp or something else that allows transparencies)
then, create a new layer and paintbucket fill black
make that layer semi-transparent, then create circular gradients from black at 0% transparent to black at 100% trans parent, over the lights
delete the screenshotted map, and export as a png
..........wow those instructions were convoluted...
if you don't understand them...let me know, and I'll try posting an example or something
I sort of understand what you mean, but if you could post an example that would be awesome =D
Thanks a lot ; )
alright, I'll post a finished product, along with a screenie of the map I make it for.
it'll be really simple like, I'll edit this post with it.
Quote from: NAMKCOR on April 30, 2008, 06:56:55 PM
alright, I'll post a finished product, along with a screenie of the map I make it for.
it'll be really simple like, I'll edit this post with it.
Thanks a lot = D
screenie of tha map:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv259%2Fpsycho-mantis%2Fmapbeforefog.png&hash=b1d5c5f8c5126db83fd52a5a9622fc6231ed43d9)
create the fog over it(new layer), so that the light has the gradient circle:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv259%2Fpsycho-mantis%2FStep2-4.png&hash=9d6154345564ff140f4247c0eb4ab5c35cfcdde9)
remove the bottom layer (map screenshot):
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv259%2Fpsycho-mantis%2FFinishedFog.png&hash=b238ddf6098a9c61f90d9d2178bd297655bce8d5)
set the fog on the map with a parallel process, fog at 160 alpha, matching the size of the map(if screenie was at 1/1 - 100%, 1/2 - 200% 1/4 - 400% (Size):
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv259%2Fpsycho-mantis%2Fmapwithfog.png&hash=211bf938cfa16a569276e25e5af01dddf929ef4c)
Thanks a ton it works like a charm. ;D
glad it works for you ;)
please add [resolved] to the topic title if this is all set