The RPG Maker Resource Kit

RMRK RPG Maker Creation => Resources => Topic started by: Leventhan on April 23, 2008, 01:02:21 PM

Title: Ripped Sprites
Post by: Leventhan on April 23, 2008, 01:02:21 PM
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi185.photobucket.com%2Falbums%2Fx99%2FGesselschaft35%2FFighter.png&hash=d7e8dd180d16fc75f67f7e07cc058962d7e608c6)
It kinda looks funky, but do you think it will work for a game?
Just so you know, the original sprite comes from a game called Phantom Brave.

I just rearranged the frames. :P
Title: Re: Ripped Sprites
Post by: Esmeralda on April 23, 2008, 01:48:48 PM
animation is too choppy in my opinion

you should look into the script that allows your charactersets to have more animations
Title: Re: Ripped Sprites
Post by: Leventhan on April 23, 2008, 01:58:54 PM
Quote from: Raskii on April 23, 2008, 01:48:48 PM
animation is too choppy in my opinion

you should look into the script that allows your charactersets to have more animations
I'll try that out.
But...the original spritesheet seem to only have three movement frames to begin with.
Title: Re: Ripped Sprites
Post by: Sliparp on June 22, 2009, 07:15:18 PM
Oh! I've got something like that! He's called Arshes. You could use him if you like your guy!
Title: Re: Ripped Sprites
Post by: modern algebra on June 22, 2009, 07:18:55 PM
This thread is from 2008  ;D

Also, Arshes is RMXP RTP - I'm sure he knows about him. I think Leventhan was just asking for feedback on how the sprite he ripped would look in a game.

Thanks for trying to be helpful though   :)