I would like to know how I make a title screen without this boring
square in the middle, I want it more like Quintessense and Shades.
How do I do that?
Well, I believe that Quintessence's title screen is evented, and he probably did it by following the Cutscene Before Title (http://rmrk.net/index.php/topic,8605.0.html) tutorial we have in the database, then eventing the mechanics of starting a game.
Where do I input this??
2) Make a new scene with the following code:
class Scene_Cutscene
def main
$data_actors = load_data("Data/Actors.rxdata")
$data_tilesets = load_data("Data/Tilesets.rxdata")
$data_common_events = load_data("Data/CommonEvents.rxdata")
$data_system = load_data("Data/System.rxdata")
$data_mapInfos = load_data("Data/MapInfos.rxdata")
$game_temp = Game_Temp.new
$game_system = Game_System.new
$game_switches = Game_Switches.new
$game_variables = Game_Variables.new
$game_self_switches = Game_SelfSwitches.new
$game_screen = Game_Screen.new
$game_actors = Game_Actors.new
$game_party = Game_Party.new
$game_map = Game_Map.new
$game_player = Game_Player.new
@save_max = 3
for i in 0..@save_max
if FileTest.exist?("Save#{i+1}.rxdata") : $scene = Scene_Title.new end
end
$game_map.setup(!!!!!!!!!!)
$game_player.moveto(XXX, YYY)
$game_player.refresh
$game_map.update
$scene = Scene_Map.new
end
end
5) Change the "!!!!!!!!!!" in the script with the ID of the map, and "XXX" and "YYY" with the coordinates you want the hero to start at.
Well I'm not sure if you figured this out yet or not, or forgot about it, you put it above Main..
First: Necro = others usually get angry ;)
And for the menu (now that I can do it without necro'ing): Check out the Chrono Triggers menu. Only the main menu looks a bit different I think. And it allows you to have a round box instead of a rectangular one.
Cheers, and roger out!