The RPG Maker Resource Kit

RMRK RPG Maker Creation => XP => Topic started by: Static_J on January 09, 2008, 07:24:38 AM

Title: [REQUEST]Enemy death sound [RPG Maker XP]
Post by: Static_J on January 09, 2008, 07:24:38 AM
Ive tried all day but can't seem to add a sound when an enemy is defeated in RPG Maker XP.

I don't want every enemy to have the same sound like the one you choose in the Database under System.  I'd like to be able to choose each sound effect for each enemy.

I've tried to use the Battle Event in the Troop tab but with no luck.

Any ideas?
Title: Re: [REQUEST]Enemy death sound [RPG Maker XP]
Post by: HolyQuebec on January 11, 2008, 04:20:39 PM
have the sound set to OFF(in database) then for every battles you'll have to put ''if ennemy hp = 0 then play sound''
Title: Re: [REQUEST]Enemy death sound [RPG Maker XP]
Post by: Static_J on January 13, 2008, 02:08:49 AM
Yeah if only it were that easy, but it doesn't work.  Those conditions are checked at the beginning of the turn, after you've killed an enemy it is considered the end of the turn.  And so because the enemy was alive at the beginning of the turn, the sound effect is not played.  Once the enemy dies, there are no more turns, so the condition is not tested again and therefore the sound effect is not played.

If there is anyone who has actually tried it and gotten it to work please let me know.  Don't just post thinking that you know how to do it when you've never done it.

}:-)>
Title: Re: [REQUEST]Enemy death sound [RPG Maker XP]
Post by: Static_J on January 22, 2008, 07:06:48 AM
So, is it safe to say that it's not possible to do?

}:-)>
Title: Re: [REQUEST]Enemy death sound [RPG Maker XP]
Post by: modern algebra on January 25, 2008, 12:00:16 AM
No, considering it is XP it can be done with a script quite easily. I don't know if there is an eventing way to do it.