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RMRK RPG Maker Creation => Resources => Topic started by: Code Geass on January 08, 2008, 03:46:50 PM

Title: First attempt at White Ties battler
Post by: Code Geass on January 08, 2008, 03:46:50 PM
please tell me what you think and how I can improve on it. I'm still working on it, I'm having trouble trying to make a attack animation of swinging a staff.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx268%2Fmonkeydlu%2FAvion-5.png&hash=a10ee94c30d566c020444554a396ba0c2c3d730e)
Title: Re: First attempt at White Ties battler
Post by: Forty on January 08, 2008, 03:55:32 PM
He's different colors
Title: Re: First attempt at White Ties battler
Post by: Code Geass on January 08, 2008, 06:05:23 PM
......

he's not done yet......
Title: Re: First attempt at White Ties battler
Post by: irish-warrior on January 08, 2008, 10:27:43 PM
Quote from: monkeydlu on January 08, 2008, 03:46:50 PM
please tell me what you think and how I can improve on it. I'm still working on it, I'm having trouble trying to make a attack animation of swinging a staff.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx268%2Fmonkeydlu%2FAvion-5.png&hash=a10ee94c30d566c020444554a396ba0c2c3d730e)

what you have done looks great all you need is patience and it will turn out great

i tried spriting and dont have much patience results were bad :lol:
Title: Re: First attempt at White Ties battler
Post by: Kokowam on January 08, 2008, 11:08:45 PM
Quote from: Forcystus on January 08, 2008, 03:55:32 PM
He's different colors
Nub. Anyone with a brain can tell he's using dollmage's battler as a reference to help guide him in drawing his battler. It looks good and the best I could do in White Ties was to edit hair color. >_>
Title: Re: First attempt at White Ties battler
Post by: dollmage on January 09, 2008, 12:18:12 AM
ei that reminds me of master moo editing the hair :D

i like the color pallet your using but the hair is to shiny well for me any way =) very nice specialy the trench coat
Title: Re: First attempt at White Ties battler
Post by: Code Geass on January 12, 2008, 04:31:53 AM
Omg, dollmage complimented  :tpg:

*faints*
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 01, 2008, 01:44:09 AM
dam, so old I had to use search to find this topic....

anyways, I've finnally gotten my lazy ass off of Ro and started some spriting. Since this is still my number one major issue, I'm going to tackle this before all else.

anyways, I don't like how this turned out, I might scrape it, but I need some advice on it.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx268%2Fmonkeydlu%2Funtitled5.jpg&hash=2b358e66c73942a1f8a7102dfb7842749b55d0e5)

I can't make the right pose for his attack...>_>

Title: Re: First attempt at White Ties battler
Post by: dollmage on February 01, 2008, 01:59:53 AM
follow this guy's movement as pattern or develop your own, this is one of the default characters in white ties

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi211.photobucket.com%2Falbums%2Fbb135%2Fzieg1516%2FIan_skill_Cross_Cut.png&hash=665723fda77a76d85189ca1a6502c46dc1ab15c1)

well you could try to use blur i find it very good for lazy spriters like me lol
Title: Re: First attempt at White Ties battler
Post by: modern algebra on February 01, 2008, 02:02:52 AM
I think the staff might be too thin. It looks very pixellated as it is. Of course, I am certainly no expert on spriting.
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 01, 2008, 04:03:10 AM
yeah, I'm trying, but I'm using the other animation of him. But both are kindof off as he's supposed to hold the staff at 2 different locations....different than a sword. don't know for now, I'm goignt o work on the defend slides first I guess, I'm going to see if I can make the poses for myself.

and the staff is crap, lmao.

it's there to fill space for now, I've figured out the events needed for different battler animations for different weapons, thats why.

that, and I'm not so great at making weapons, so I'mma worry about it later XD
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 13, 2008, 04:25:45 AM
OK!!!

well then, I havn't sprited in about forevers @_@

also, I'mma need to start working on that weapon design...the staff seriously sucks :P

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx268%2Fmonkeydlu%2FAvionSideveiw.png&hash=9d6dc8aacacbd3a8295767a7b773ac5495bcdde3)

currently working on requests for:

(In priority order)
1.)Sithlord999
2.)Caro RU Lushe
3.)Dollmage

lol......well, one at a time I guess. The project takes priority first anyways >_>

for the battler...lets see, I'm going to probably be lazy with the victory pose, but no idea yet. For the casting pose, I'mma use the defend pose with one of those little magic circles, trying to find one that'll work well, or just rip one off of dollmage :P

his might  be hard to take out, so I might really just make some crappy one.

And since my game I just make dead people flash out in a red color since thats how all the cool people die :P no need to worry about the death pose XD

then it'll just be the attack pose.........

well, I'll get to it when I get to it.
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 15, 2008, 03:19:21 AM
lol, so horribly scrapped together......*sigh*

ahhh, just one more thing left, the dreaded attack frames x.x

I'll have to try and figure this out, well, eventually I guess.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx268%2Fmonkeydlu%2FAvionSideveiw-1.png&hash=e5e162521353a4c22a147e98bb530ccba0d6c9b1)
Title: Re: First attempt at White Ties battler
Post by: dollmage on February 15, 2008, 03:36:36 AM
hmm this might help i think

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi211.photobucket.com%2Falbums%2Fbb135%2Fzieg1516%2Flance_attack.png&hash=3a5c1c9af47fcebf8f3b9f1e8a9bc0778aa56b36)

cant wait to see the finish sprite sheet
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 15, 2008, 05:32:42 AM
:D

Thanks man XD

Though, I dun know how much it will help. I'm probably going to base it off of the axe guy, since I want more of a "swing" than "thrust"
Title: Re: First attempt at White Ties battler
Post by: Doctor Professor Nikolai on February 16, 2008, 12:30:29 AM
monkeydlu, the spriting god. Temple for you, am'rite?  ;8
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 16, 2008, 01:14:50 AM
no wais D:

*points at temples*

lol, dedicated to my spriting gods, DollMage, SithJester, and Ahruon
Title: Re: First attempt at White Ties battler
Post by: Code Geass on February 16, 2008, 04:55:38 AM
double post :x

But I'm just really happy with how the pose came out :D

I'm going to try my hardest to finish it tonight ^_^

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx268%2Fmonkeydlu%2FAvionSideveiw-3.png&hash=346e51b8b4a8f41749bc7b505ff4a4a6b1880b39)
Title: Re: First attempt at White Ties battler
Post by: Doctor Professor Nikolai on February 16, 2008, 03:08:09 PM
I noticed a stickly man in thar. Skeleton it is if I'm correct?
Title: Re: First attempt at White Ties battler
Post by: Hyakkimaru on February 23, 2008, 04:32:56 AM
He looks sick love the weps
Title: Re: First attempt at White Ties battler
Post by: Code Geass on April 03, 2008, 01:33:25 AM
almost done...... >_>

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg132.imageshack.us%2Fimg132%2F8140%2Favionfi5.png&hash=49159f2bb020c2a8de9d4a509b27b0cbd19a2daa)
Title: Re: First attempt at White Ties battler
Post by: modern algebra on April 03, 2008, 01:49:22 AM
He looks great. Well done monkey
Title: Re: First attempt at White Ties battler
Post by: Leventhan on April 03, 2008, 03:19:40 AM
modern's right
The overall proportion looks right, all the sprite needs is just some polishing:weapons-outfit-etc
Perhaps you can even add more moves to him!
Title: Re: First attempt at White Ties battler
Post by: cjonlyyou on April 12, 2008, 07:44:23 AM
thats what I like about monkeydlu hes good at adapting to whatever there is in Rpg maker