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RMRK RPG Maker Creation => Projects => Abandoned Projects => Topic started by: Ragnarok on December 23, 2007, 07:46:02 PM

Title: Era of Magic
Post by: Ragnarok on December 23, 2007, 07:46:02 PM
recently, ive had an urge to create a final-fantasy sort of game, what with the Black/Red mages and bend them into my own story.

So here it is:


Prologue

[spoiler]For centuries, magic has been the dominant power of Gaea

Magic is drawn from an unlimited source of power contained in an amulet. In the dark Era, this very same amulet was used to seal away dark forces that threatened all life on Gaea. The 4 monsters of Chaos, the 4 monsters of judgement and 4 spells sealed away because of their sheer power.

500 years later, the amulet is held in a sacred temple, shielded by mountains. If the amulet were ever to break...the darkness that once lined out skies would be released once again, thus plunging humanity into oblivion.

If these evil auras were to be released and the amulet reunited, the darkness would  begin to fade, however, the magic forces would still be free to govern, and eventually drive the greed of humans insane, and lead to an apocalypse...[/spoiler]

Completion

[spoiler]Database:
:savepoint: Skills
:savepoint: Medicine
:savepoint: Equipment
:savepoint: Heroes
:savepoint: Most Musics
:savepoint: Strings
:savepoint: Animations

Story
:savepoint: Intro (May remake)
:savepoint: 1st Town (Lectuis)
:savepoint: World map (part 1)
:savepoint: 1st Dungeon (Cave of the Magi)
:savepoint: Dead Swamp
:savepoint: Temple of the Magi
:savepoint: 2nd Town (Lectuis port)
:savepoint: World Map (part 2)
:savepoint: 3rd Town (Phren)

Features:
:savepoint: Usage of Skiff, Boat and Airship
:savepoint: FF1 based ship docking system (ship can only dock at "ports")
:savepoint: Smaller worldmap sprite
:savepoint: Chocobo forest [/spoiler]


Characters

[spoiler]Marcus
Class: Runic Knight
Starting Lv: 1
Special Command: Rune arts
Joins: From Beginning

Samuel
Class: Monster Analyst
Starting Lv: 1
Special Command: Enemy Skill
Joins: From Lectuis

Reena
Class: Healer
Starting Lv: 4
Special Command: Prayer
Joins: After venturing through the magic cave

Leon
Class: Dragoon
Starting Lv: TBA
Special Command: Jump
Joins: TBA[/spoiler]

Battle commands...(not important, but read at your leasure :D)

[spoiler]Rune Arts
Marcus' battle command (Rune arts) is a unique skill type. When you equip a specific weapon onto marcus, after entering a number of battles, he will eventually gain the skill linked with that weapon. The more powerful the skill, the rarer the weapon will be. Ive taken most of the skills from steiners skill set (ff9), like armour break and climhazzard.

Enemy Skill
The good old traditional final fantasy enemy skills. Im keeping it simple and am using a final fantasy 8 based blue magic system. There are 10 skills to collect in total.

Prayer
Prayer, I took from ff4. Restores HP to party at a 50% succsess rate. (restoration value = Int x 3)

Jump
Jump...another fairly traditional ff attack. It took me a while to manage to program this in, and even to this day, im not sure exactly how I managed. This attack will damage all enemies, and I am thinking of making a piece of equipment that enables leon to "double jump"
(Damage=Attack x3)[/spoiler]
Title: Re: Era of the Magi
Post by: Ruzu on December 23, 2007, 07:55:22 PM
So this is where you've been Ragnarok, everything seems pretty good.  ;D
Title: Re: Era of the Magi
Post by: Ragnarok on December 24, 2007, 08:36:55 PM
Hey Ruzu!
thanks :D

Also:
The mapping on the world map will be different. Ive done a little bit of remoddelling.
Title: Re: Era of the Magi
Post by: Ruzu on December 24, 2007, 08:48:46 PM
Wow, your already that far  :o
Hehe, so will we come to suspect some of the same things from Bounty Hunter in this or is it me hoping :P

Also the dungeon looks like the first one in Final Fantasy 5, or well pretty close which is pretty nice.
Title: Re: Era of the Magi
Post by: Ragnarok on December 25, 2007, 10:22:30 PM
thanks :)
Im putting bounty hunter off till im finished this one though, just so i dont get confused lol.
Im trying to make this game fairly simple to follow as well.
Title: Re: Era of the Magi
Post by: Leventhan on December 26, 2007, 04:44:59 AM
Both of you seem to be enjoying yourselves. :lol:
Good Luck with the game, Ragnarok - and always try to stay on track.
Title: Re: Era of the Magi
Post by: Ruzu on December 26, 2007, 06:27:02 AM
I always seem to find a way to enjoy myself, and no wonder there has been nothing on Bounty Hunter.

What kind of simple, tetris or something like Advance Advance puzzles simple?
Title: Re: Era of the Magi
Post by: Ragnarok on January 02, 2008, 06:23:33 PM
like ff1 simple. 1 main quest and few sidequests, a fairly simple story.


ok. Im going to make some major changes to this game, so alot of detail at the top probably wont be accurate, except from the story.

I'll edit within about a week or so.