I looked through the help files, and it just confused me even more.
I have a long dungeon, but I don't really want a lot of encounters to make the player get bored easily.
Would I adjust the encounter rate number high or low?
Low Number = Less steps to get into an encounter
High Number = MOre steps to get into an encounter
I tinkered with it, and got the same result. Thanks
I sent you an e-mail today. Did you get it?