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Other Game Creation => Program Troubleshooting => Topic started by: Dertt on December 09, 2007, 08:40:54 PM

Title: [RESOLVED] Preventing playability during cutscenes?
Post by: Dertt on December 09, 2007, 08:40:54 PM
So I have this scene in my game where the character has a vision of war. However, as events are transpiring, the player still has the ability to move the character. How do I prevent that? I've seen it done before.
Title: Re: Preventing playability during cutscenes?
Post by: Edwin VanCleef on December 09, 2007, 09:05:20 PM
Put the event mode on Auto Event. There should also be a event command called Halt all movement, you can try that too.
Title: Re: Preventing playability during cutscenes?
Post by: Dertt on December 09, 2007, 10:38:01 PM
Alright, I put it on Autorun, and that worked. Thanks.