Erm, yeah, I've started a serious RPG now and I'm trying to set some atmospheric background music to play in every map once a certain cutscene plays. The problem I have is that when I set an event to automatically play the music when you step into the map, the character is unable to move. I realize that this is because it's an automatic event and constantly loops, but I'm not sure how to stop that from happening without the music returning to normal once you go to that map again.
I'm using RPG maker 2000 by the way
Any help?
Not sure if this is the same case with 2000; but in XP, the problem is usually that the event is set on Auto Start instead of Parallel Processing. Alternatively, you can do an erase event command at the end of that song-playing event.
Only problem is, I can't find the Erase event command :(
Well, post your event command list. I don't have 2k to check it.