Introduction
This topic is meant to provide a catalogue of any script requests in the forum. This will keep track of available script requests and give scripters a nice resource when looking for ideas to do a script, rather than having to look through the entire board. Consequently, it should also help more requests to be fulfilled, as there is less chance of a scripter missing the topic. It will basically just be composed of links to script request topics with a brief description of the script wanted. Each script request included here should have its own thread, and should ideally follow the Requesting Rules (http://rmrk.net/index.php/topic,16921.0.html). Ideally, it should also follow the guidelines set forth in the Script Request Template (http://rmrk.net/index.php/topic,22541.0.html). All discussion regarding scripts should be handled there as well. This topic will be locked. If you have a script request and it is not added to this list within 24 hours of posting it, feel free to PM me with a link to your request topic and I will add it. Note that addition to this list is subject to my own or a moderator's discretion. Script requests that have not had a post in them for several months will be removed from the list
I have assigned difficulty levels, which may or may not be accurate. The scale is from 1 - 10, where 10 is quite difficult. I will usually give an explanation as to why a script haas a certain difficulty level
List of Topics
Updating Armor Stats (http://rmrk.net/index.php/topic,27029.0.html), requested by
RevoA script that allows you to update the stats of armour or weapons.
Difficulty: 3 - involves storing special data for each instance of an item, and a scene also must be designed.
Requested on May 23, 2008
Notebook (http://rmrk.net/index.php/topic,26854.0.html), requested by
CaesisA menu option that allows the user to annotate it and look back at it.
Difficulty: 7 - Involves complicated string handling - writing Microsoft Word.
Requested on May 16, 2008
Categorized Attacks (http://rmrk.net/index.php/topic,26756.0.html), requested by
KirbykidA battle option to use different types of attacks and have the accuracy and damage influenced by this choice.
Difficulty: 2 - involves integrating the skill into a battle scene, which can be hard to do when trying to avoid incompatibility.
Requested on May 11, 2008
Linear Motion Battle System (http://rmrk.net/index.php/topic,26633.0.html), requested by
AlgidA battle system resembling the "Tales of" series.
Requested on May 5, 2008
Difficulty: 8 - Real time reaction and complicated graphical handling capabilities mean this would likely be a pain to script.
Jump Skill (http://rmrk.net/index.php/topic,26614.0.html), requested by
Sx2A battle command that allows the user to become invincible for a turn and do extra damage.
Difficulty: 2 - involves integrating the skill into a battle scene, which can be hard to do when trying to avoid incompatibility.
Requested on May 4, 2008
Throw Weapon Skill (http://rmrk.net/index.php/topic,26373.0.html), requested by
MjustinA battle command that allows the user to select an item from the inventory and attack an enemy with that item.
Difficulty: 2 - involves integrating the skill into a battle scene, which can be hard to do when trying to avoid incompatibility.
I apologize if I've missed any requests. It is fairly time consuming to keep this updated. If any of you want to have your request here, I would appreciate it if you posted in this topic with your script listed in the same format as these above.
[url=<topic link>]<Script Name>[/url], requested by [color=brown][i]<Requester's name>[/i][/color]
<short description
[b]Difficulty[/b]: < Do not fill in unless you are a scripter and know a rough estimate of how hard the script is to make >
Requested on <date topic was made>
Thanks, I thought so. And I meant to lock this :P I guess there's nothing that can stop you from posting here anyway :lol:
Good idea to make such a topic/announcement. It helps find the scripts you're looking for, though sth should be changed about it. I'm not a good scripter, but when I left a comment it automaticly marked them as *resolved*!
Don't waste your tíme if I'm the last to post in those topics ppl, I am not a scripter like these two proffesionals above me... ::) ;8
'bump', well more of a notification.
Yes, I do want you to update the thread modern ^^
Alright, I updated it a little. I removed a lot of the old ones mostly, and added a few new ones. Some requests I couldn't make heads or tails of, and so I didn't add them and I only went back the past month or so.
I also added difficulty levels, but I have a feeling that that was a stupid thing to do. It ended up being wholly arbitrary, more or less.
Updated again, but I don't do it often enough anyway. From now on, expect an update every week.