The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: markysparky on November 21, 2007, 03:57:40 PM

Title: [RM2K3] Glitch?
Post by: markysparky on November 21, 2007, 03:57:40 PM
EDIT:

Most people are reading and not responing so I figured I would change the way I'm asking my question.

I asked previously how I could make it so that...
Skill A inflicts Condition A (Posotive Effect) on Player A and unlocks 3 new abilities via events.
Player A in a new condition has 3 new abilities, one to go back to original condition, two damaging one, and this new form drains SP.

I already knew how but my way wasn't working so I didn't understand what went wrong, and so I posted, I'm gunna write what I did now.

I made 2 Common Events.

0001:Powerup
0002:Powerdown

In the first one I put...

Name                    Trigger            Trigger Switch
Powerup               Auto Start