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Other Game Creation => Game Creation General Chat => Topic started by: Derek16438 on November 05, 2007, 12:11:51 AM

Title: [RESOLVED]Memorizing Map's Screen Color Tone?
Post by: Derek16438 on November 05, 2007, 12:11:51 AM
I want to be able to have a common event that fades the screen out, then does what I need it to, and then fade the screen back to what it' color tone originally was...

- The only reason that I'm experiencing this problem, is becuase I want the common event to be able to be called ANYWHERE, and so I can't have a constant color tone, because my maps color tones are ALWAYS varying...
Title: Re: Memorizing Map's Screen Color Tone?
Post by: Kokowam on November 05, 2007, 12:50:52 AM
Erm... The normal thing is just color tone and then don't change anything.
Title: Re: Memorizing Map's Screen Color Tone?
Post by: Derek16438 on November 05, 2007, 12:59:08 AM
EDIT:
- I've resolved this by simply using a 640 x 480 Solid Black Pic...
- Show the pic at 0 transparency, and move it at how ever many frames you want, and set it's opacity to 255...