I'm making a cutscene that takes place on the second floor of a house. At the end, I have a npc walking across the room, and as soon as he hits the steps, I want him to disappear, giving the illusion he went downstairs. What I have right now, as I can't find any other way of doing it, at the end of his SET MOVE ROUTE I have changed the opacity to 0, yet it does nothing. How can I change this?
Also, if my player (who is still on the second floor) goes downstairs, then immediately goes back upstairs, the cutscene happens again. How can I change that so it happens once and if the player keeps trying to go up to that room, the cutscene will never happen again?
Either you use Switches to make it appear only once/ Variables ,and Conditional Branches.
READ tutorials in the tutorial database and all around the site to learn more about eventing.
Savvy?
Switchs, you need moar
Add wait for move's completion, then have self switch a on at the end of the event, then make a second page and put nothing on it
As for the cutscene, do the same as you did for the npc