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Other Game Creation => Program Troubleshooting => Topic started by: Navy_Spitfire on October 31, 2007, 06:15:16 PM

Title: [RMXP] Cutscene and Disappearing
Post by: Navy_Spitfire on October 31, 2007, 06:15:16 PM
I'm making a cutscene that takes place on the second floor of a house. At the end, I have a npc walking across the room, and as soon as he hits the steps, I want him to disappear, giving the illusion he went downstairs. What I have right now, as I can't find any other way of doing it, at the end of his SET MOVE ROUTE I have changed the opacity to 0, yet it does nothing. How can I change this?

Also, if my player (who is still on the second floor) goes downstairs, then immediately goes back upstairs, the cutscene happens again. How can I change that so it happens once and if the player keeps trying to go up to that room, the cutscene will never happen again?
Title: Re: [RMXP] Cutscene and Disappearing
Post by: Leventhan on November 01, 2007, 07:35:56 AM
Either you use Switches to make it appear only once/ Variables ,and Conditional Branches.
READ tutorials in the tutorial database and all around the site to learn more about eventing.

Savvy?
Title: Re: [RMXP] Cutscene and Disappearing
Post by: Forty on November 02, 2007, 10:26:28 PM
Switchs, you need moar

Add wait for move's completion, then have self switch a on at the end of the event, then make a second page and put nothing on it

As for the cutscene, do the same as you did for the npc