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Other Game Creation => Program Troubleshooting => Topic started by: droginator on September 11, 2007, 10:13:09 PM

Title: Battle CharSets As Monsters? (RM2k3)
Post by: droginator on September 11, 2007, 10:13:09 PM
Is there any way to make BattleCharSets as enemies? Because I want to make the enemies actually move and do stuff. I've searched for this and found nothing. Anybody know how to do this in RM2k3?
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: TeaBag on September 11, 2007, 10:19:41 PM
pretty much impossible on 2k3, sorry.  I've seen someone do it, but it was with a million common events and the end result was kinda crappy anyway.
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: Qig on September 11, 2007, 10:27:09 PM
Battle animations might work.
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: droginator on September 11, 2007, 10:46:22 PM
Maybe, but wouldn't I have to make the animation go for, like, forever?
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: tSwitch on September 18, 2007, 01:43:03 PM
well think about this

battle animations
state - normal
<begin animation == remove battler>
:plays animation of moving enemy:

state - poison
<begin animation == remove battler>
:plays poision animation:

attack anim
<begin animation == remove battler>
attack anim

etc...

try that, it could work
(you'd need parallel events to check enemy status tho)
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: droginator on September 20, 2007, 01:11:24 AM
No offense, but do you mind simplifying that please?
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: Nightwolf on September 20, 2007, 10:01:46 AM
What you is asking, Son, is a very difficult thing i think and that IS the easiest way.
Title: Re: Battle CharSets As Monsters? (RM2k3)
Post by: droginator on September 20, 2007, 10:08:08 PM
Yea, but I don't get what NAMKCOR is saying exactly. I make the monster disappear when the animation goes? Here's kinda what I want to do:
I want to make like a battle where you fight this guy and when you beat him he joins your team. But I want him to move, cause then it'll be like your fighting him and he's moving.
I could probably do animations, but how do I loop animations?