I've been getting a bit muddled and at 1 point lost patience lol. I can't get round making a running button using the shift button...
Could I have 2 things?
1) An explanation
2) A script?
This is for rpg maker 2003 btw.
There are no scripts for 2k3.
sry. In all honesty, i assumed a script was something else (call me stupid, i don't mind)
I mean the event commands
I may remember seeing a guide about that stuff on a site years ago... (rpg2knet maybe, but their out of order) all I can recommend is that you Google 2k3 guides and hope for the best
I'm not going to give you a script, since it is really easy to do with events. All you need to do is make a common event and set it to parallel process. Inside the common event, place this:
Conditional Branch: Button <Shift> is being pressed (Actually, you assign Shift to a button by pressing F1 during test-play)
Set Move Route: Player
Change Speed: 5
Else
Move Event: Player
Change Speed: 4
End
You can add wait frames at the end if you feel any lag from it. There is a Double Tap Dash Button (http://rmrk.net/index.php/topic,9163.0.html) Event System in the Event Systems Database (http://rmrk.net/index.php/board,86.0.html)
If you need more help, don't hesitate to ask
Granted, I am using RMXP, but 2k3 wiwll have something similar, maybe instead of con. branches it would be Button Input Processing?