The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Pyromaniac on March 11, 2006, 01:39:16 PM

Title: Bank System Demo
Post by: Pyromaniac on March 11, 2006, 01:39:16 PM
This is for peoples who want a bank system in their game. Just go into it and have a play around with the events. Thanks to slipknot for the message system.

Click here (http://www.savefile.com/files/2451567) to download.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg53.imageshack.us%2Fimg53%2F2761%2Fbank7bz.jpg&hash=19c52424f2a48ebc0380bcd499e074e70da6a56a)
Title: Bank System Demo
Post by: monster-doog on March 11, 2006, 05:02:14 PM
Thanks, this'll help my game.
Title: Bank System Demo
Post by: ShellShocked on March 12, 2006, 07:47:40 AM
pyro, can i have the script for the talking (with persons name above?)
well its a really cool bank and it will help me with my new game 9.9/10
Title: Bank System Demo
Post by: zxm on March 12, 2006, 07:57:22 AM
Thats over here dude:

http://www.crankeye.com/forums/viewtopic.php?t=6305
Title: Bank System Demo
Post by: darkone1149 on March 14, 2006, 05:54:16 PM
i cant open it for some reson
Title: Bank System Demo
Post by: Viper on March 14, 2006, 07:07:11 PM
Or you can just go to rmxp.net and download Sephirothspawn's advanced banking script...it allows different types of bonds...interests rates or whatever.

:O_o:

http://www.rmxp.net/forums/index.php?showtopic=30082&hl=banking
Title: Bank System Demo
Post by: Mental on March 14, 2006, 08:59:25 PM
Woah that is crazy Viper! Why would a person need that much?I mean its a game for gods sake
Title: Bank System Demo
Post by: monster-doog on March 14, 2006, 09:19:11 PM
Because maybe you need to pay off debts like in Animal Crossing.
Title: Bank System Demo
Post by: Zeriab on March 14, 2006, 09:22:02 PM
It's alright.
I think making them calling a common event (bank system) would be a better idea as you this are making just 1 bank module that you call easily call from normal events.
Title: Bank System Demo
Post by: Neko on March 14, 2006, 09:25:57 PM
Zxmelee and I are currently working on a more advanced banking system. Its really sloppy right now, but there will be some pretty cool stuff on there. Im eventing and Zxmelee is making ideas because im young and dont know what banks can do XD. It should be done tonight =]
Title: Bank System Demo
Post by: Zeriab on March 14, 2006, 09:39:31 PM
What about using variables containing the text.
You should just increase the max amount of switches to 5100 or something instead of 5000. (Game_Switches)
You could make it with simple scripting and the rest pure eventing.
You should make a call script with "$game_variables[5001] = 'something'" and later print it out with (as a message text) \V[5001].

You should of course not use this if you really want to script the bank.
Title: Bank System Demo
Post by: Viper on March 14, 2006, 09:43:33 PM
Quote from: MentalWoah that is crazy Viper! Why would a person need that much?I mean its a game for gods sake

I love it, I could throw in the option to take out loans so the player could afford some better weapons and armour...purchase bonds and watch them mature, gain interest on your savings in the bank. It's great  :D
Title: Bank System Demo
Post by: blueXx on March 14, 2006, 10:19:31 PM
hmm...
scripts for banking? lol
events rule, that's about it.

this banking system is nothing unusual and could easily become better =\

we need better eventers around here =\
Title: Bank System Demo
Post by: haloOfTheSun on March 14, 2006, 11:14:17 PM
I made a banking system that sounds almost exactly what Zeriab is suggesting >_>