The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: Miles Castea on August 14, 2007, 12:17:03 AM

Title: [RESOLVED] Best way to design a mail system? [RMXP]
Post by: Miles Castea on August 14, 2007, 12:17:03 AM
What's the best way to design a mail system?As in, under certain conditions, you'll find mail in your mailbox, which your supposed to deliver to a random NPC.
Or is there a event tut, or script for this?
Title: Re: Best way to design a mail system? [RMXP]
Post by: Falcon on August 14, 2007, 12:25:40 AM
Can't you just use switches?

If SWITCH ON
GIVE ITEM TO PLAYER
SWITCH OFF
END EVENT
Title: Re: Best way to design a mail system? [RMXP]
Post by: Miles Castea on August 14, 2007, 12:27:20 AM
Oi, thanks.
Edit: That's not what I meant, or did I...
Title: Re: Best way to design a mail system? [RMXP]
Post by: Kokowam on August 14, 2007, 12:29:20 AM
Yeah it is, lol. Make a random integer, set it to a variable, give a specific mail for whatever number, give to person, tada!
Title: Re: Best way to design a mail system? [RMXP]
Post by: Falcon on August 14, 2007, 12:33:20 AM
Quote from: Miles Castea on August 14, 2007, 12:27:20 AM
Oi, thanks.
Edit: That's not what I meant, or did I...

Well, you really weren't that descriptive.