The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: Falcon on August 13, 2007, 01:08:50 AM

Title: Bullet Reload System
Post by: Falcon on August 13, 2007, 01:08:50 AM
You all can go fuck yourselves, I'm not going to put up with this crap of stealing people's work.
Title: Re: Bullet Reload System
Post by: :) on August 13, 2007, 01:09:51 AM
excellent!
Title: Re: Bullet Reload System
Post by: Kokowam on August 13, 2007, 01:49:01 AM
Wow, so fast and I suppose it is awesome. Can't wait to try it out/look through the script when I have time and the computer is less slow.
Title: Re: Bullet Reload System
Post by: Falcon on August 13, 2007, 02:23:56 AM
Script is up.
Title: Re: Bullet Reload System
Post by: Zeriab on August 13, 2007, 05:49:07 AM
What did I do except saying "Do it!"  ???
It's a nice little script.

I don't really have any new ideas, I'll let you know if I get some ;)
Title: Re: Bullet Reload System
Post by: modern algebra on August 14, 2007, 10:29:48 PM
Nice script. Good work Falcon. I imagine this will come in handy for Elrick  ;D
Title: Re: Bullet Reload System
Post by: Falcon on August 14, 2007, 10:42:32 PM
Check the screenshot topic over in forum games, I already pimped the script for our game  ;D

Now get on MSN so we can talk about it XD
Title: Re: Bullet Reload System
Post by: Steel Jay on August 16, 2007, 06:13:33 PM
how can i change the script so i have one gun that shoot 6 shot until reload and another that shoots 30 until reload with out changing them all to that many shots?
Title: Re: Bullet Reload System
Post by: Falcon on August 16, 2007, 06:14:31 PM
You don't. Wait for the next version and I may add that in.