Made a gameplay system for an RM project that's similar to Final Fantasy Tactics?
Cause I was thinking about it and had a desire to make one similar to that, but I was wondering if anyone managed to create one, or if it's even possible.
So, insights on the topic?
EDIT: Also, this isn't a help topic, i'm actually discussing the matter of the possibilty of creating a gameplay system similar to FFT. Just wanting to say that.
With the new turn based battle it's possible.
Found something similar, but missing some features, like jobs. 3D background, and buying skills.
There are two.
TBS1 (http://elizeu.omegasis.com/Recursos_RMXP/Scripts/Tactics.zip)
TBS2 (http://elizeu.omegasis.com/Recursos_RMXP/Scripts/taret%20blade.zip)
It's very possible.
But I recommend using Sphere when making Tactical Battle System. RM is bad.