The RPG Maker Resource Kit

RMRK RPG Maker Creation => Projects => Recruitment => Topic started by: da good king on August 04, 2007, 09:02:57 PM

Title: Black Sun TEAM RECRUITMENT
Post by: da good king on August 04, 2007, 09:02:57 PM
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.2and2.net%2Ffiles%2F46b95d7777788.png&hash=17c52832e77966f94f406053ff1d47e2fd9160e1)
   Welcome to my recruitment thread! I'm looking for a good team to help along my project, Shining Doom (http://rmrk.net/index.php/topic,19564.0.html), and to turn out other great games in the future. The game may take alot of time to make, so I'm looking for dedicated members.

WHAT I CAN DO
-Leadership and Organization
-Any story matters (open for suggestions)
-Map/dungeon/overworld editing
-Event Systems
-Drawing
-Basic scripting
-Spriting

POSITIONS NEEDED
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2Froundtable.png&hash=9401f443a1d70aa6a8debbf996888bdbe6b4c26a)
For details of each job, read below.

[spoiler="Job Details"](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F038-Item07.png&hash=4ad4b64409ff2af335b53d2fc93ebbb2fddf012a) Scripters
   I've got some high expectations for this game's features. The scripters main jobs will be to modify and organize the scripts already in the game, and to edit things like menus and the battle system.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F046-Skill03.png&hash=37f227d65a33fa1f7b8aabc13b722140208018b0) Enemy Spriters
   It is very important that enemy spriters are dedicated to their job. This can easily be the hardest job, b/c monsters come in so much variety and number. However, the enemy spriters can always contact me or other spriting members for help. Also, since monsters are so diverse, this can also be the funest job, considering how much you can revel in our own glory after your done.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F037-Item06.png&hash=0bb8a79fe5cafbb22940174702c7dc798200eb81) Graphic Artist
Also VERY important for the game to standout along with its makers.
The graphic artist will handle:
- Portraits (48x48 pixel faces),
- Title screen and gameover graphics
- Menu styles and art
- Concept Art.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F039-Item08.png&hash=245262bd6b6e32c92a3daf067c1870e96518a8a3) Passability, Tileset Editor
   I'm looking for someone who is interested in detailed tilesets. In other words, a bit beyond the RTP standards. Also, I'm using an excellent pixel movement script in the game. It uses passablilty fields based on an image apart from the map/tileset. The pixel movement script I'm using uses actual pixels to determine passabilty, where white pixels are passable and black pixels are not. The tileset editor, since the fiields are based off the tileset, are in charge of this.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F044-Skill01.png&hash=6b9a95bf75d81ce1e177e49a251c353786352335) Animation Editor
  Animation is what gives the battle its "flare." Editors should be somewhat advanced in spriting, beyond the casual, anyways.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F050-Skill07.png&hash=4a3069de3c3bb06ec8ce5a2134325d3684ca195f) Character/Actor Spriter
   This is a combined job of charset maker (for actors) and spriteset maker. Once again, I'm looking to expand the sprites beyond the RTP look. Mainly, I want to get of the googly-eyed big head sprites and use more anatomic sprites, though no more bigger than 32x48. Spritesets will be detailed, and have about 4-8 frames per action for the side-view system. (Minkoff's)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F026-Herb02.png&hash=54a9cb25a55e1e4377d877a8a606c560eefcaaf3) Background Editor
This is the editor of battle backdrops and panoramas, basically all things that require a landscapers eye.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe204%2Fchaos_killa%2Fmy%2520topic%2520sprites%2Ficons%2F051-Sound01.png&hash=dfa6a64a141195abe8df9ff38cd89d26ed76edb0) Sound Effects/Music Editor
  The sound editors are responsible for all things audio. That includes all music and sound effects. "Music is the language of the gods." My teacher always said, and I'm looking for those can speak it. I'm hoping to make most, if not all the tracks in the game, original.[/spoiler]

If you wish to apply for a position, state it, and give a small example of your work.
Title: Re: Shining Doom recruitment [TEAM NEEDED]
Post by: FireBallZero on August 05, 2007, 12:19:40 AM
I'm a good thinker so can come up with peoples names, weapons, items and stuff.
Title: Re: Shining Doom recruitment [TEAM NEEDED]
Post by: da good king on August 05, 2007, 03:59:19 AM
awesome. I'm no sure when this project will get under way, depends when I can meet some recruitment standards...I'll PM u when it gets started.
Title: Re: Shining Doom recruitment [TEAM NEEDED]
Post by: FireBallZero on August 05, 2007, 04:50:43 AM
K, waiting for PM.
Title: Re: Shining Doom recruitment [TEAM NEEDED]
Post by: LordTarso on August 05, 2007, 02:27:11 PM
I could be a graphic artist, altrough I sucks at doing Faces  :'(
I am also good thinking in names for people and wepons and others things
Title: Re: Shining Doom recruitment [TEAM NEEDED]
Post by: da good king on August 05, 2007, 07:48:18 PM
well, when i thought it over the graphic artist had quite a few jobs, so i suppose you could do things like menu windowskins. Also, since the graphic artist is suppose to actually draw things, I'll need to see an example of your work before I can add you.
Title: Re: Black Sun TEAM RECRUITMENT
Post by: da good king on August 08, 2007, 05:55:33 AM
*bump*
Title: Re: Black Sun TEAM RECRUITMENT
Post by: Zeriab on August 08, 2007, 10:46:45 AM
I like the way you have made this recruitment topic. It is a lovely idea to visualize it through pictures with RTP graphics they way you have done.
Great job ^_^

I hope you will have luck with recruiting people.
Title: Re: Black Sun TEAM RECRUITMENT
Post by: da good king on August 08, 2007, 08:05:03 PM
yeah, me to.
Title: Re: Black Sun TEAM RECRUITMENT
Post by: FireBallZero on August 10, 2007, 03:33:34 PM
What are your windowskins going to look like?
Title: Re: Black Sun TEAM RECRUITMENT
Post by: bsheep on August 13, 2007, 01:35:32 PM
hey third time ive replied to this topic trying to apply for enemy spriter! but my post never shows??? hmmmn any how i am black sheep ive never worked on a game but i did a lot of work for people one on one kind of deal they need this sprite i make or find it then i get credit for what ever i did! well i mostly edit existing sprites but i am verry good at what i do take a look at the images they go to my game. please reply soon as to stop people from ripping me off!!!

first ones the one i made the seconds the one i made it out of. the third is a dwarven hound i made for a fantasy game.
let me know what you think. bsheep
Title: Re: Black Sun TEAM RECRUITMENT
Post by: da good king on August 14, 2007, 09:43:53 AM
those are real good sprites!

problem is, (and I should have included this in the detail, sry) I'm not using RMXP's default battle system, and so, not those kinds of sprites. I'm using animated side-view sprites for enemies and actors. It may even be a view style where ur facing forward and they're facing at you, I rly wish I could have multi-cam, but that'd be a miracle.
Title: Re: Black Sun TEAM RECRUITMENT
Post by: bsheep on August 14, 2007, 03:27:35 PM
oh ok thats cool ill remove my sprites now just thought i would try
to get on a team as every time i try to make a team it falls on its face
because i am a unknown :(. but ill keep looking around thanks!