I think I have figured out but I just want to confirm my reasoning:
BTW this is for the monsters.
A=very high resistance
B=high resistance
C= normal/average resist
D=low resist
E=very low resist
F=(monster) "NO! NO! Anything but that!!!!"
Am I right?
Is this STATUS changes we're talking about? If so, then A=%100, B=%80, C=%60, D=%40, E=%20, and F=%0 of the time.
I'm talking about RPGM XP in the "monster" tab in the database under "Attribute Resistance". It list fire, water, ice, ect.
Okay, well that would be attributes, not status! Sorry for the weird answer; I got confused.
Anyway, it'd be:
A=%200 normal damage B=%150 normal damage C=normal damage D=%50 normal damage E=no damage F=heal
OK, i got it now, thank you very much