I am making a game, where you can find monsters that will travel with you on your quest, and battle with you. I need it so that when they reack a certain level, they change the character and battle sprites. I would prefer it if there was a way to do it without scripts, but oh well. Thanks!
ummm, yeah, just use a variable to save the level, and then use a con. branch to cherck the level and change if it's above
so...
Common Event: Trigger: Switch [Level Check]; Parallel Process
Control Variable: Variable [XXX: Jay's level] = Character: [Jay]'s level
Conditional Branch: Variable [XXX:Jay's level] >= 20 (20 is the level you want to change graphics at)
Change Hero Graphic [Jay] -> some graphic
Control Switch: [Level Check] = OFF
Branch END
Remember, the switch Level Check should be turned on at some appropriate time.
Yes but he's also wondering how to change the battle graphic...Change Hero Sprite only changes the overworld sprite, not the battle image. I'm stuck on that too and can't find a solution.
errr.... no?
I think you are thinking of Set Move Route: Change Graphic:
There is an actual event command Set Actor Graphic in the third tab, here:
http://img505.imageshack.us/img505/618/itemlogpiczl9.png
You can change battler image there as well
Is that 2k3? I have 2k3...would kinda help if i knew what version this is...
Is there a way to do it in 2k3? That window you posted doesn't look like 2k3...I don't remember there being a "script" button anywhere...
Quote from: iceflame1019 on July 18, 2007, 09:02:01 PM
Is that 2k3? I have 2k3...would kinda help if i knew what version this is...
Is there a way to do it in 2k3? That window you posted doesn't look like 2k3...I don't remember there being a "script" button anywhere...
That's XP....
errm, I don't use it so I don't know... Try changing class?
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*hits himself over the head*
*falls to the floor*
Why didn't I see that? Thanks so much!