The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: Legacy on July 08, 2007, 07:42:18 AM

Title: Targeting allies with attacks
Post by: Legacy on July 08, 2007, 07:42:18 AM
Seems odd but i want attacks to be able to attack anyone, not just enemies, so that I can 1) Solo my game if I prepare enough 2) Have certain effects (negative damage so it heals on hit) 3) have weapons that deal different kinds of damage be absorbed by a party member. Is that possible and if yes how?
Title: Re: Targeting allies with attacks
Post by: Leventhan on July 08, 2007, 09:26:19 AM
Ahoy Legacy.
Haha, new here' huh, matey?

I dunno about normal attacks, maybe you can modify that through the scripts.
But by using skills, you can damage your allies.
Common Events is possible to make those too.

3) Certain party damage, maybe using elements or attributes.
Savvy ?
Title: Re: Targeting allies with attacks
Post by: Legacy on July 08, 2007, 09:55:45 AM
What Script section controls normal attacks?