In the main menu, in-game menu, and text boxes, there is no text! it is there, I just can't see it. I used to have a script that fixed this, but I lost it. Can someone help me? The script made RPGXP use a font that started with an M, I can't spell it. I am using the Pk version. I knmow it can be done, i just have to find the script. Thanks!
It sounds more like you don't have the font the game uses. Did you use the game's original font?
It could be that, so how would i fix it?
Uh... to be on the safe side I'd say copy all fonts from your /Windows/Fonts folder into your project folder... dunno if it works, but try it.
It won't let me copy the files from there.
EDIT: The font that the other script used was called maiandra GD.
Then, try using google to find your font and copy it into the folder... maybe it'll work?
But what font? I do not know what font I need, so i can't. This is what the main_script says in my game:#==============================================================================
# ** Main
#------------------------------------------------------------------------------
# After defining each class, actual processing begins here.
#==============================================================================
begin
# Prepare for transition
Graphics.freeze
# Make scene object (title screen)
$scene = Scene_Title.new
# Call main method as long as $scene is effective
while $scene != nil
$scene.main
end
# Fade out
Graphics.transition(20)
rescue Errno::ENOENT
# Supplement Errno::ENOENT exception
# If unable to open file, display message and end
filename = $!.message.sub("No such file or directory - ", "")
print("Unable to find file #{filename}.")
end
Did you add some new scripts?
I've experienced these often, so here...compare your with this.
#==============================================================================
# ? Main
#------------------------------------------------------------------------------
#
#==============================================================================
begin
# This variable determines the default font type
$defaultfonttype = "Font blabla MS"
# This variable determines the default font size
$defaultfontsize = 28
Graphics.freeze
$scene = Scene_Title.new
while $scene != nil
$scene.main
end
Graphics.transition(20)
rescue Errno::ENOENT
filename = $!.message.sub("No such file or directory - ", "")
print("File #{filename} not found.")
end
It has an added font script.
Okay, I had this too and figured it out by my lonesome :D
#==============================================================================
# * Main
#------------------------------------------------------------------------------
# After definition of each class ends, actual processing starts from here.
#==============================================================================
begin
# Change the $fontface variable to change the font style
$fontface = [u]"Tahoma"[/u]
# Change the $fontsize variable to change the font size
$fontsize = 28
# Transition preparation
Graphics.freeze
# Scene object (the title picture) it draws up
$scene = Scene_Title.new
# The limit main method whose $scene is effective is called
while $scene != nil
$scene.main
end
# Fading out
Graphics.transition(20)
rescue Errno::ENOENT
# Exception Errno: : Supplementing ENOENT
# When it cannot open the file, indicating message, it ends
filename = $!.message.sub("No such file or directory - ", "")
print("File #{filename} was not found.")
end
The font is underlined, just change that in your script to a font you like that you have in your Windows\Fonts folder.
It worked for me, I hope it works for you.
P.S. You may have to change the size of the font, its underneath the font selection
The difference between $defaultfonttype and$fontface is the $deafult changes the deafult font to All the game, supposedly.
When I do what Okartee says, it says ????Main'? 1 ??? Syntax Error ??????. I am not sure about the spaces and number of question marks. Please help me with this! Thanks!