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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: Leventhan on June 22, 2007, 10:38:17 AM

Title: Field Fireball script request.
Post by: Leventhan on June 22, 2007, 10:38:17 AM
Can anyone make me a field fireball script, like using the fireball to light torches, or destroy ice and other types of interaction ?
I'd like my character to be able to shoot fireball one at a time-or more- in the field, dungeon, etc.

Thx
Title: Re: Field Fireball script request.
Post by: Tsunokiette on June 22, 2007, 03:06:22 PM
You can do that with events. :)
Title: Re: Field Fireball script request.
Post by: Kokowam on June 22, 2007, 03:30:30 PM
Yeah, I think common events that run as a parallel process, check if a key was pressed, etc. I'm not sure how to do it, but my only idea is to have an event on each map. XP
Title: Re: Field Fireball script request.
Post by: Leventhan on June 23, 2007, 07:26:13 AM
But....doesn't that make lagging a habit in larger maps?
I tried to make that, but I'm not sure how. ??? ???
Title: Re: Field Fireball script request.
Post by: Duelpro on June 25, 2007, 12:57:27 AM
For a simple "light up a room" event, I think this would work..

1. Set the event with an empty torch graphic.

2. Have the event trigger set to "action button"

Events:

A sound effect./change screen color tone(default)/change graphic to
a "fire" or something.

I guess that could work  ???
Title: Re: Field Fireball script request.
Post by: Kokowam on June 25, 2007, 01:18:39 AM
No, he wants a continuous fireball where it happens every map. I'll try to get to work on this. ^_^ I'll try it out...

EDIT: All you need to do is make a completely blank event (just double-click the event layer and press Okay) as the very first event on each map. I uploaded the stuff you need. IT IS VERY BUGGY. XP If you run around and hold the "A" button (not really "A" but what the game thinks is "A"), you'll see. Here. :P Having it work would have to use "Event Touch" and a place untouchable by the character.
Title: Re: Field Fireball script request.
Post by: SirJackRex on June 25, 2007, 05:28:57 AM
I think he wants like a fireball that shoots a cross the screen, and if it touches an event, it melts the ice.

I'll try in the morning.
Title: Re: Field Fireball script request.
Post by: Leventhan on July 01, 2007, 01:05:54 PM
Thanks for all your reply, but I haven't found what I wanted.
I'll keep trying to solve this too.

More help !!!
Title: Re: Field Fireball script request.
Post by: Reddawg on July 01, 2007, 01:41:52 PM
possibly something among the lines of like in Legend of Zelda (snes) with the lantern?
Title: Re: Field Fireball script request.
Post by: Leventhan on July 01, 2007, 01:45:38 PM
I don't play zelda.
I want it to be like,hm....Atelier Iris.
Title: Re: Field Fireball script request.
Post by: Reddawg on July 01, 2007, 02:10:04 PM
damn, I was going to download the rom for it but it's ESA protected on most sites I came across or wasn't 'trustworthy' of a download

any who, leme demonstrate
[]<-character
* <-fireball
{^} <- lantern/ice (event)


[]*    {^}  =Doesn't work, too far away
[]*{^}      =Ice melts/lantern lights up

or

[]------>*{^} =fireball has range?
Title: Re: Field Fireball script request.
Post by: Leventhan on July 02, 2007, 04:04:50 AM
All directions possible.
Except diagonally, but if possible is also okay.

                    []   *<-----------[]------>*{^}
                                            |
                                            |
                                            *
Title: Re: Field Fireball script request.
Post by: Knight Rider on July 02, 2007, 04:24:37 AM
I know how to do it with events, lets see if i can find it.....
Title: Re: Field Fireball script request.
Post by: Leventhan on July 03, 2007, 02:10:29 AM
Please, AlienSoldier.